Dev Story: From Tabletop to Mobile
This game began as a passion project between four friends in a Lisbon apartment. What started as a homemade tabletop fantasy evolved into a mobile RPG rooted in real storytelling and systems. Every spell, name, and dungeon once existed as a scribble on a napkin.
"We wanted players to feel what we felt at the table: tension, mystery, pride, and triumph."

Pyrewalker (melee)
Mistshaper (support)
Voidcaller (magic)
Ironclad
(tank)
Night
Archer (ranged)
Forge
legendary weapons from boss materials
Collect cloaks, wings, and runic ornaments
Full
visual customization of characters + skill FX
Every hero is unlocked through in-game quests or challenges.
Every hero is unlocked through in-game quests or challenges.
Every hero is unlocked through in-game quests or challenges.
Every hero is unlocked through in-game quests or challenges.
Every hero is unlocked through in-game quests or challenges.